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Vork: a “headless” 3D engine built for AI agents to program shaders/physics
Trending on X: Ravi Parikh presents Vork, a compact 3D/VFX engine (~2.5k API tokens) for agents to generate shaders, cameras, physics; cited demo of 1M birds in ~97s on an L4. Niche agent tooling — not a big-tech lab.
Published in edition no. 16 of Noticiário do Joãozinho ·
Translated by Joãozinho AI from the original Brazilian Portuguese edition. Facts, numbers and sources are the same as in the original; quotes, video titles and source names stay in their original language. Read the original in Portuguese